5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence334 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks4
Treasure generators2
Minor treasure1
Other acceleration1
Commander Synergy+1ⓘ
Draw engines3
Cantrips & burst draw8
Scry & Surveil2
Recursion1
Value engines1
Counterspells1
Spot removal4
Graveyard hate1
Protection4
Two-Color Mana Base+5ⓘ
Dual & shock lands3
Premium utility lands2
Utility lands7
Taplands2
Basic lands2
5 Combo Families+31ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces6
Synergy pieces23
Win conditions1
Combat threats2
Drain effects1
Enablers1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2+2-card combo 5→ Bracket 3
0.2 above Bracket 2 ceiling (5)
1.8 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 5
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Tokens (Commander)31 cards
This deck generates and leverages a wide board of creature tokens.
,,,,
Storm8 cards
8 storm synergies. Chain spells for exponential value.
,,,,
Burn9 cards
9 damage dealers. Burn opponents down with direct damage.
,,,,