Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(428 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks2
Land ramp2
Treasure generators1
Draw engines9
Cantrips & burst draw1
Recursion3
Value engines3
Control Strategy Bonus (14 interaction cards)+30ⓘ
Spot removal9
Board wipes2
Stax & hate2
Protection2
Two-Color Powerhouse Lands (1)+2ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands5
Taplands8
Combat Damage Synergy: token package, 4 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combo pieces2
Synergy pieces4
Win conditions2
Combat threats1
Sacrifice outlets6
Drain effects5
Token generators14
Reanimation3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats97Interaction80Mana base77
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy30 cards
30 token producers. Go-wide strategies can overwhelm opponents with numbers.
Lifegain23 cards
23 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.