Aragorn, Company Leader

2.6±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(140 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+40
Premium utility lands1
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 haste enabler+25
1 Combo(s) Detected (Consistency: 45%)+18
Synergy pieces1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.6 → Bracket 1
Mana base75Threats68Consistency37

1.6 above Bracket 0 ceiling (1)

0.4 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

+1/+1 Counters53 cards

53 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Human Tribal10 cards

10 human creatures detected. Tribal synergies can create powerful board states.

Combos1 total