Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(411 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks6
Mana dorks2
Land ramp1
Other acceleration3
Treasure generators1
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines3
Counterspells1
Spot removal5
Graveyard hate1
Board wipes2
Protection4
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Dual & shock lands10
Premium utility lands6
Utility lands9
Taplands4
4 Combo(s) Detected (Consistency: 36%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 4 haste enablers, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+3.2ⓘ
Combo pieces6
Synergy pieces3
Win conditions3
Combat threats3
Sacrifice outlets1
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats94Mana base91Speed62
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Energy22 cards
22 energy cards. Accumulate and spend energy for powerful effects.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.