Hakbal of the Surging Soul

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
See all Hakbal of the Surging Soul data
5.4±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence362 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8
Commander Synergy+4
Fast mana1
Mana rocks3
Land ramp5
Other acceleration2
Commander Draw Engine+15
Commander Synergy+9
Tutors2
Draw engines7
Cantrips & burst draw5
Value engines7
Other1
Counterspells4
Artifact/enchantment removal1
Spot removal4
Stax & hate2
Protection5
Mana Acceleration+1
Two-Color Powerhouse Lands (1)+1
Fetchlands2
Dual & shock lands2
Premium utility lands2
Utility lands10
Taplands3
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 7 tribal lords, 5 evasion enablers, aristocrats engine+25
1 Combo Family+21
Commander Synergy+6
Extra Turn Package+5
Tempo Control+2.8
Combo pieces2
Synergy pieces10
Win conditions2
Combat threats5
Token generators2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3

0.4 above Bracket 2 ceiling (5)

1.6 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Extra turns 1
Game changers — none
Mass land denial — none
2-card combo — none

Themes6 total

Merfolk Tribal31 cards

31 merfolk creatures detected. Tribal synergies can create powerful board states.

,,,,
Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
+1/+1 Counters16 cards

16 counter synergies. Grow your creatures over time for massive threats.

,,,,

Combos1 total

  • 2-card combo · 1
  • +