Commander
6.6±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(453 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks6
Land ramp2
Other acceleration2
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Draw engines6
Cantrips & burst draw1
Value engines7
Other1
Counterspells4
Spot removal6
Graveyard hate1
Board wipes1
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands3
Premium utility lands3
Utility lands4
Taplands1
3 Combo Families (3 lines, Consistency: 92%)+33ⓘ
Combat Damage Synergy: token swarm strategy, 3 evasion enablers, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+6.6ⓘ
1 extra turn effect+5ⓘ
Combo pieces5
Synergy pieces6
Win conditions1
Combat threats8
Drain effects1
Token generators3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 3
Threats98Consistency74Mana base63
-0.1 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Faerie Tribal13 cards
13 faerie creatures detected. Tribal synergies can create powerful board states.
Elf Tribal11 cards
11 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies10 cards
10 low-cost creatures. Swarm the board and pump for lethal attacks.