Court of Faeries

6.6±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(453 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mana Acceleration (12 sources)+2
Taplands1
Basic lands3
3 Combo Families (3 lines, Consistency: 92%)+33
Combat Damage Synergy: token swarm strategy, 3 evasion enablers, aristocrats engine+25
Tempo Control (lockout lethality)+6.6
1 extra turn effect+5
Drain effects1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6 → Bracket 3
Threats98Consistency74Mana base63

-0.1 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes6 total

Faerie Tribal13 cards

13 faerie creatures detected. Tribal synergies can create powerful board states.

Elf Tribal11 cards

11 elf creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies10 cards

10 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos3 total