Commander
6.0±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(415 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks4
Land ramp2
Other acceleration4
Tutors2
Draw engines4
Cantrips & burst draw1
Value engines3
Counterspells4
Spot removal8
Graveyard hate2
Board wipes1
Stax & hate1
Mana Acceleration (15 sources)+5ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands4
Taplands1
Combat Damage Synergy: token swarm strategy, 4 evasion enablers+25ⓘ
2 Combo Families (2 lines, Consistency: 60%)+24ⓘ
Tempo Control (lockout lethality)+7.7ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces6
Win conditions1
Combat threats7
Drain effects1
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats96Interaction83Mana base76
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes4 total
Faerie Tribal14 cards
14 faerie creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.