Commander
8.0±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(563 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+8ⓘ
Fast mana4
Mana rocks6
Land ramp1
Other acceleration2
Treasure generators8
Tutors6
Draw engines3
Cantrips & burst draw5
Recursion1
Value engines3
Spot removal1
Board wipes2
Stax & hate3
Protection5
Mana Acceleration (13 sources)+3ⓘ
Fetchlands3
Dual & shock lands9
Premium utility lands4
Utility lands3
4 Combo(s) Detected (Consistency: 94%)+38ⓘ
Combat Damage Synergy: 2 token doublers, 2 haste enablers, aristocrats engine+20ⓘ
Combo pieces5
Synergy pieces8
Combat threats2
Sacrifice outlets1
Drain effects3
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Threats95Mana base93Speed90
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes9 total
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter15 cards
15 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.