Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(305 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+8ⓘ
Fast mana1
Mana rocks3
Mana dorks1
Other acceleration1
Commander Draw Engine (Arcades, the Strategist provides card draw)+18ⓘ
Tutors1
Draw engines3
Recursion1
Value engines3
Counterspells3
Stax & hate12
Protection6
Fetchlands1
Premium utility lands2
Utility lands5
Taplands6
1 Combo(s) Detected (Consistency: 41%)+17ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces2
Combat threats2
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Interaction85Mana base68Consistency49
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Defenders/Walls34 cards
34 defenders/walls. Build an impenetrable wall, then convert to damage.
Hatebears16 cards
16 hatebear creatures. Small creatures that restrict opponents.
Prison14 cards
14 prison effects. Lock opponents out of the game entirely.