Commander
3.4±0.45
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence(213 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks1
Mana dorks4
Land ramp3
Other acceleration1
Other2
Tutors4
Draw engines4
Cantrips & burst draw10
Wheels1
Recursion10
Value engines7
Counterspells1
Spot removal4
Graveyard hate1
Stax & hate2
Protection1
Mana Acceleration (12 sources)+2ⓘ
Premium utility lands2
+6
+5
Utility lands4
+2
+2
+2
+2
Taplands8
+3
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+7
+8
+8
2 Combo Families (2 lines, Consistency: 98%)+29ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 evasion enabler+10ⓘ
Combo pieces5
Synergy pieces8
Win conditions1
Combat threats7
Sacrifice outlets2
Drain effects1
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.4 → Bracket 2
Threats89Consistency87Mana base61
0.4 above Bracket 1 ceiling (3)
1.6 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Graveyard (Commander)21 cards
This deck uses the graveyard as a primary resource.
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Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
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Mill8 cards
8 mill effects. Empty opponent libraries or fuel your graveyard.
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