Susan Foreman / The Tenth Doctor

3.4±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Primary win line:Go-wide combat finish
High confidence(209 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Mana Acceleration (20 sources)+10
Basic lands3

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2
Threats69Consistency58Mana base51

0.4 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

Stompy / Big Mana28 cards

28 high-impact creatures. Ramp into massive threats that dominate the board.

Legends Matter11 cards

11 legendary synergies. Your legends grow stronger together.

Dragon Tribal8 cards

8 dragon creatures detected. Tribal synergies can create powerful board states.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.