Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(411 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks7
Mana dorks1
Other acceleration3
Draw engines20
Cantrips & burst draw6
Wheels1
Value engines4
Counterspells6
Spot removal1
Board wipes1
Stax & hate7
Mana Acceleration (12 sources)+2ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands2
Utility lands7
Taplands6
4 Combo(s) Detected (Consistency: 40%)+28ⓘ
Combo pieces8
Synergy pieces10
Win conditions3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats90Mana base87Consistency84
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Group Hug12 cards
12 group hug effects. Help everyone while secretly advancing your plan.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
Burn8 cards
8 damage dealers. Burn opponents down with direct damage.