Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(381 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks1
Land ramp2
Other acceleration8
Treasure generators1
Draw engines4
Cantrips & burst draw1
Recursion2
Value engines3
Spot removal3
Artifact/enchantment removal1
Board wipes2
Stax & hate4
Protection6
Two-Color Mana Base (no fixing needed)+10ⓘ
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands2
Premium utility lands3
Utility lands3
Taplands3
2 Combo(s) Detected (Consistency: 77%)+26ⓘ
Combat Damage Synergy: 4 extra combats, 3 haste enablers, 1 evasion enabler, 6 damage multipliers+25ⓘ
Combo pieces3
Synergy pieces7
Win conditions1
Combat threats2
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats88Mana base75Interaction72
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Voltron27 cards
27 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.