Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Commander combat pressure
High confidence(296 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks8
Land ramp5
Other acceleration2
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw3
Recursion2
Value engines1
Spot removal11
Graveyard hate1
Board wipes3
Stax & hate2
Mana Acceleration (20 sources)+10ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands4
Utility lands8
Combat Damage Synergy: token package, 1 extra combat, 5 haste enablers, 2 evasion enablers+25ⓘ
Win conditions4
Combat threats5
Drain effects1
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Mana base90Speed81Interaction65
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.