Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(528 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana dorks3
Land ramp15
Other acceleration3
Treasure generators1
Commander Draw Engine (Tannuk, Memorial Ensign provides card draw)+10ⓘ
Tutors3
Draw engines7
Cantrips & burst draw4
Recursion8
Spot removal6
Artifact/enchantment removal1
Board wipes1
Protection4
Two-Color Powerhouse Lands (4)+14ⓘ
Mana Acceleration (23 sources)+13ⓘ
Fetchlands10
Dual & shock lands3
Utility lands9
Taplands5
5 Combo(s) Detected (Consistency: 79%)+40ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 extra combat, aristocrats engine+25ⓘ
Combo pieces4
Synergy pieces7
Win conditions1
Combat threats1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Mana base97Threats91Speed88
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Landfall15 cards
15 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.