Disa Goyfs on Yo Face

Commander
5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence383 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana2
1+10
+10
Mana rocks3
2+6
1G+4
3+3
Mana dorks1
G+6
Land ramp4
1G+6
1G+6
1G+1
3GG+1
Treasure generators1
2R+4
Other1
5GG+1
Commander Synergy (1 groups)+1
Tutors8
B+8
R+7
1G+8
1G+8
XGG+2
1R+2
2B+7
3B+2
Draw engines3
1B+1
2G+5
2R+3
Cantrips & burst draw8
R+5
1R+3
1G+2
1R+2
BG+1
1G+1
2B+1
2B+1
Wheels1
4RR+1
Recursion11
B+4
B+1
1G+8
1G+7
1GG+5
2G+1
2BR+1
3B+1
6BG+1
+3
+3
Value engines2
B+1
1G+4
Counterspells1
2R+9
Spot removal7
1+4
BG+6
BR+5
2B+7
1BB+5
3B+8
+5
Board wipes1
2B+8
Stax & hate1
3BB+1
Protection2
1G+7
2+6
Fetchlands3
+8
+8
+8
Dual & shock lands11
+9
+9
+6
+6
+6
+5
+5
+5
+4
+4
+4
Premium utility lands2
+5
+5
Utility lands7
+3
+2
+2
+2
+2
+2
+2
Taplands5
B/G+2
+2
+2
+2
+2
Basic lands3
+1
+2
+2
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 1 evasion enabler, aristocrats engine+25
Commander Synergy (1 groups)+2
Synergy pieces13
B+8
B+1
1R+3
2+2
2G+2
2B+1
4+6
2BR+1
3BB+1
3BB+1
5BB+1
5GG+1
+1 more
Win conditions2
3RR+5
5GG+1
Combat threats7
1G+2
2G+8
1GG+2
3R+2
2GG+2
2BB+1
3GG+1
Sacrifice outlets1
1+4
Token generators2
2G+4
2B+1
Reanimation1
XGG+2
Other1
3+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Mana base92Consistency90Threats85

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Mill12 cards

12 mill effects. Empty opponent libraries or fuel your graveyard.

,,,,
Go-Wide / Weenies11 cards

11 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
Aggro10 cards

10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time you re-analyze or sync from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.