Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(435 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Mana rocks4
Mana dorks1
Tutors1
Draw engines6
Cantrips & burst draw7
Recursion1
Value engines3
Counterspells2
Spot removal9
Graveyard hate1
Stax & hate1
Protection2
Mana Acceleration (17 sources)+7ⓘ
Two-Color Mana Base (no fixing needed)+2ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands2
Utility lands4
Taplands2
14 Combo(s) Detected (Consistency: 53%)+68ⓘ
Combat Damage Synergy: token swarm strategy, 4 evasion enablers+25ⓘ
Combo pieces13
Synergy pieces2
Win conditions1
Combat threats4
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats97Mana base75Speed64
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Tap / Untap9 cards
9 tap/untap synergies. Generate extra value from activated abilities.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos14 total
- Hullbreaker Horror+Sol Ring
- Archetype of Imagination+Stormtide Leviathan
- Kelpie Guide+Freed from the Real
- Pili-Pala+Grand Architect
- Kelpie Guide+Pemmin's Aura
- Arixmethes, Slumbering Isle+Freed from the Real
- Freed from the Real+Gyre Engineer
- Arixmethes, Slumbering Isle+Pemmin's Aura
- Pemmin's Aura+Gyre Engineer
- High Tide+Kelpie Guide+Freed from the Real