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HomeExplore decksCommanders
BG

Yargle & Multani, Unlikely Allies

viaMoxfieldMoxfield·77 views·5h ago

Power level

5.5±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence343 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks5
Land ramp4
Other acceleration1
Minor treasure1
Commander Synergy+1ⓘ
Tutors2
Draw engines2
Cantrips & burst draw6
Recursion8
Value engines2
Synergy support1
Counterspells1
Artifact/enchantment removal1
Spot removal4
Board wipes3
Protection8
Mana Acceleration+4ⓘ
Two-Color Powerhouse Lands+1ⓘ
Dual & shock lands3
Premium utility lands3
Utility lands6
Taplands4
Basic lands2
5 Combo Families+36ⓘ
Combat Damage Synergy+15ⓘ
Commander Synergy+1ⓘ
Combo pieces6
Synergy pieces7
Win conditions4
Combat threats4
Sacrifice outlets2
Drain effects2
Token generators2
Reanimation1
Clone effects1
Enablers3
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5+2-card combo 5→ Bracket 3

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Markers
Learn more →
✓
2-card combo 5
Minimum Bracket 3
✕Game Changers — none
✕Mass land denial — none
✕Extra turns — none

Themes5 total

Stompy / Big ManaCore (20 cards)

20 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
LifegainCore (11 cards)

11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

,,,,
VoltronSupporting (13 cards)

This deck equips or enchants the commander to deal commander damage.

,,,,

Combos5 total

  • 2-card combos · 5
  • ++
    2 setup prereqs
  • ++
    1 setup prereq
  • ++
    1 setup prereq
  • +
  • +

History10 snapshots

Grade

Power5.4→5.5+0.1
BracketB3→B3

Vectors

Velocity
62→59
-3
Consistency
50→52
+2
Interaction
50→51
+1
Efficiency
75→74
-1
Lethality
96→96
—

Card Changes

Added (3)

Removed (3)

Combos:6→5-1

Grade

Power5.4→5.4—
BracketB3→B3

Vectors

Velocity
62→62
—
Consistency
53→50
-3
Interaction
45→50
+5
Efficiency
75→75
—
Lethality
96→96
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.4→5.4—
BracketB3→B3

Vectors

Velocity
62→62
—
Consistency
53→53
—
Interaction
46→45
-1
Efficiency
75→75
—
Lethality
96→96
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.6→5.4-0.2
BracketB3→B3

Vectors

Velocity
64→62
-2
Consistency
52→53
+1
Interaction
61→46
-15
Efficiency
69→75
+6
Lethality
96→96
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.3→5.6+0.3
BracketB3→B3

Vectors

Velocity
69→64
-5
Consistency
42→52
+10
Interaction
28→61
+33
Efficiency
69→69
—
Lethality
94→96
+2

Grade

Power5.4→5.3-0.1
BracketB3→B3

Vectors

Velocity
67→69
+2
Consistency
50→42
-8
Interaction
29→28
-1
Efficiency
69→69
—
Lethality
94→94
—

Grade

Power5.4→5.4—
BracketB3→B3

Card Changes

Added (1)

Grade

Power5.3→5.4+0.1
BracketB3→B3

Vectors

Velocity
64→67
+3
Consistency
49→50
+1
Interaction
28→29
+1
Efficiency
69→69
—
Lethality
95→94
-1

Card Changes

Added (1)

Removed (1)

Combos:5→6+1

Grade

Power5.3→5.3—
BracketB3→B3

Vectors

Velocity
64→64
—
Consistency
46→49
+3
Interaction
28→28
—
Efficiency
69→69
—
Lethality
95→95
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.9→5.3+0.4
BracketB3→B3

Vectors

Velocity
66→64
-2
Consistency
46→46
—
Interaction
23→28
+5
Efficiency
66→69
+3
Lethality
95→95
—

Card Changes

Added (1)

Removed (1)