abuelblinks

Commander
WU
4.9±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence330 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10
Fast mana1
1+10
Mana rocks2
2+6
2+5
Mana dorks2
2+4
2+4
Land ramp2
1W+5
4+1
Other acceleration1
U+3
Tutors6
1W+2
XUUU+7
2U+1
4+3
2UU+2
4WU+2
Draw engines5
U+3
2W+5
2W+5
2U+2
2W+1
Cantrips & burst draw5
WU+3
3+1
4+1
3WU+1
7+2
Recursion4
2U+7
3+1
3W+1
+3
Value engines8
U+2
1W+1
2WU+4
4+2
2WU+2
2WU+2
3U+1
4U+1
Counterspells3
1U+6
WU+3
1U+1
Spot removal14
W+7
2W+2
1WW+2
2U+2
2W+1
3U+4
3W+1
3U+1
3UU+6
1WWUU+1
6+5
4WW+2
+2 more
Board wipes5
1WW+7
3WW+1
4WW+6
4WW+5
2WW5UU+6
Stax & hate1
2WW+5
Protection2
2+6
1W+1
Fetchlands1
+8
Dual & shock lands3
+5
+4
+4
Premium utility lands2
+6
+5
Utility lands11
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
3W+2
+2
Basic lands2
+9
+10
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25
1 Combo Family (1 lines, Consistency: 98%)+24
Combo pieces3
2UU+11
2WU+4
7+8
Synergy pieces9
U+2
2+8
2U+4
4+4
2UU+4
2WU+2
3UU+4
4U+1
4WW+2
Combat threats1
5U+1
Reanimation1
3W+1
Other1
3W+6

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.9 (Bracket 2)+Game Changers Bracket 3
Threats89Interaction83Mana base77
Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Blink/Flicker17 cards

17 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,
Artifacts Matter14 cards

14 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

,,,,
Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,

Combos1 total

  • ++