Commander
3.8±0.8
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence(233 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks1
Land ramp4
Commander Draw Engine (Auntie Ool, Cursewretch provides card draw)+10ⓘ
Draw engines2
Value engines1
Spot removal10
Board wipes1
Stax & hate3
Protection1
Fetchlands3
Dual & shock lands4
Premium utility lands1
Utility lands9
Taplands4
1 Combo(s) Detected (Consistency: 24%)+15ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine+12ⓘ
Combo pieces2
Win conditions1
Drain effects1
Token generators1
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Mana base80Interaction56Threats45
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
-1/-1 Counters38 cards
38 -1/-1 counter cards. Weaken and wither opponent creatures.
Goblin Tribal20 cards
20 goblin creatures detected. Tribal synergies can create powerful board states.
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.