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Power level
3.6±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence213 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks4
Treasure generators1
Draw engines2
Cantrips & burst draw7
Recursion2
Value engines3
Counterspells7
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate1
Protection1
Fetchlands1
Premium utility lands1
Utility lands2
Taplands3
Basic lands2
1 Combo(s) Detected (Consistency: 36%)+17ⓘ
Combat Damage Synergy: 1 token doubler, 2 damage multipliers+12ⓘ
Combo pieces2
Win conditions1
Token generators5
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.6 → Bracket 2
0.6 above Bracket 1 ceiling (3)
1.4 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Graveyard/Reanimator8 cards
8 graveyard synergies. Use your graveyard as a second hand.
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Mill8 cards
8 mill effects. Empty opponent libraries or fuel your graveyard.
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