Commander
7.8±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(549 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks3
Land ramp3
Other acceleration2
Commander Draw Engine (Vendilion Clique provides card draw)+10ⓘ
Tutors4
Draw engines7
Cantrips & burst draw9
Wheels1
Recursion4
Value engines1
Counterspells11
Spot removal8
Board wipes2
Stax & hate5
Protection1
Other2
Mono-Color Mana Base (no fixing needed)+16ⓘ
Mono-Color Powerhouse Lands (2)+4ⓘ
Mana Acceleration (11 sources)+1ⓘ
Utility lands8
Taplands3
Basic lands1
Island+25
4 Combo(s) Detected (Consistency: 100%)+40ⓘ
Tempo Control (lockout lethality)+15.8ⓘ
1 extra turn effect+5ⓘ
Combo pieces10
Synergy pieces1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.8 → Bracket 4
Interaction96Consistency93Threats90
1.3 above Bracket 3 ceiling (6.5)
0.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Mass land denial (1)
✓
Extra turns (1)
✕2-card combo — none
Themes5 total
Bounce18 cards
18 bounce effects. Return permanents to hand for tempo advantage.
Blink/Flicker13 cards
13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.