Grist, the Hunger Tide

6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Deterministic combo linesChain of Smog,Witherbloom Apprentice
High confidence(438 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Artifact/enchantment removal2
Graveyard hate1
Edict effects1
Two-Color Mana Base (no fixing needed)+17
Mana Acceleration (16 sources)+6
Premium utility lands2
Utility lands2
Basic lands2
3 Combo(s) Detected (Consistency: 84%)+32
Combat Damage Synergy: 1 haste enabler+2
Combat threats1
Sacrifice outlets3
Reanimation1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Threats90Speed87Consistency77

0.3 above Bracket 3 ceiling (6.5)

1.7 below Bracket 5 threshold (8.5)

2-card combo are present, but your power level already places this deck in Bracket 4.

2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes7 total

Go-Wide / Weenies20 cards

20 low-cost creatures. Swarm the board and pump for lethal attacks.

Aristocrats15 cards

15 sacrifice/death synergies. Drains opponents while generating value from deaths.

Reanimator11 cards

11 reanimation effects. Cheat big creatures into play from the graveyard.

Combos3 total