Commander
4.2±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(268 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks2
Other acceleration3
Treasure generators1
Draw engines1
Cantrips & burst draw16
Recursion2
Value engines1
Control Strategy Bonus (10.2 interaction cards)+11ⓘ
Counterspells7
Spot removal6
Board wipes1
Stax & hate1
Two-Color Mana Base (no fixing needed)+13ⓘ
Fetchlands3
Dual & shock lands1
Premium utility lands2
Taplands4
1 Combo(s) Detected (Consistency: 36%)+17ⓘ
Combat Damage Synergy: token package, 2 evasion enablers+10ⓘ
Combo pieces2
Synergy pieces4
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Mana base75Threats59Consistency57
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Wizard Tribal25 cards
25 wizard creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Cantrips13 cards
13 cantrips. Cheap spells that replace themselves for velocity.