Commander
4.5±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(300 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks5
Land ramp2
Commander Draw Engine (Isperia, Supreme Judge provides card draw)+10ⓘ
Draw engines7
Cantrips & burst draw3
Wheels1
Recursion2
Value engines2
Counterspells8
Spot removal7
Stax & hate3
Protection3
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands7
Taplands2
Tempo Control (lockout lethality)+8.2ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Synergy pieces2
Win conditions3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Interaction89Mana base75Consistency46
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Group Hug12 cards
12 group hug effects. Help everyone while secretly advancing your plan.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Counter Control8 cards
8 counterspells. Control the stack and protect your win conditions.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.