Vishgraz, the Doomhive

5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(388 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 5 token doublers, 1 haste enabler, 2 evasion enablers, aristocrats engine+25
3 Combo(s) Detected (Consistency: 36%)+23
Win conditions1
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
Threats96Interaction83Mana base74

1.3 above Bracket 2 ceiling (4.5)

0.7 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Infect20 cards

20 infect/poison cards. Win with 10 poison counters instead of 40 damage.

Token Strategy16 cards

16 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos3 total