Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(466 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks1
Land ramp2
Other acceleration2
Treasure generators1
Tutors2
Draw engines6
Cantrips & burst draw2
Scry & Surveil1
Recursion5
Value engines1
Spot removal6
Board wipes3
Stax & hate2
Edict effects1
Protection3
Mono-Color Mana Base (no fixing needed)+15ⓘ
Mono-Color Powerhouse Lands (3)+14ⓘ
Utility lands5
Taplands1
Basic lands1
Swamp+27
7 Combo(s) Detected (Consistency: 64%)+45ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces11
Synergy pieces4
Win conditions2
Combat threats2
Sacrifice outlets4
Drain effects1
Reanimation7
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats99Consistency72Mana base70
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats23 cards
23 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos7 total
- Chainer, Dementia Master+K'rrik, Son of Yawgmoth+Gray Merchant of Asphodel+Viscera Seer
- Chainer, Dementia Master+K'rrik, Son of Yawgmoth+Gray Merchant of Asphodel+Carrion Feeder
- Chainer, Dementia Master+K'rrik, Son of Yawgmoth+Gray Merchant of Asphodel+Ashnod's Altar
- Chainer, Dementia Master+K'rrik, Son of Yawgmoth+Gray Merchant of Asphodel+Phyrexian Altar
- Chainer, Dementia Master+K'rrik, Son of Yawgmoth+Gray Merchant of Asphodel+Altar of Dementia
- Syr Konrad, the Grim+K'rrik, Son of Yawgmoth+Tortured Existence
- Xiahou Dun, the One-Eyed+Phyrexian Altar+Living Death