Commander
3.3±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence173 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks6
Land ramp1
Other acceleration1
Commander Synergy (1 groups)+1ⓘ
Draw engines9
Cantrips & burst draw3
Recursion2
Value engines13
Other3
Spot removal7
Graveyard hate1
Stax & hate2
Protection3
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands3
+5
+5
+5
Premium utility lands2
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands7
+2
+2
+2
+2
+2
+2
Basic lands3
+2
+9
+6
Combat Damage Synergy: token package, 4 token doublers, 2 haste enablers, 2 evasion enablers, 1 damage multiplier+25ⓘ
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Combo pieces1
Synergy pieces3
Win conditions3
Combat threats10
Sacrifice outlets1
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+2-card combo→ Bracket 3
Threats82Mana base71Consistency64
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
+1/+1 Counters45 cards
45 counter synergies. Grow your creatures over time for massive threats.
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Go-Wide / Weenies21 cards
21 low-cost creatures. Swarm the board and pump for lethal attacks.
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Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.
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