7.7±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(541 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (70% CMC 0-2)+15ⓘ
Fast mana1
Mana rocks4
Mana dorks1
Other acceleration1
Treasure generators3
Tutors8
Draw engines10
Cantrips & burst draw3
Value engines3
Control Strategy Bonus (19.6 interaction cards)+30ⓘ
Counterspells13
Spot removal4
Graveyard hate2
Stax & hate1
Two-Color Mana Base (no fixing needed)+6ⓘ
Dual & shock lands5
Premium utility lands2
Utility lands8
Taplands1
2 Combo(s) Detected (Consistency: 100%)+30ⓘ
Combo Commander: Malcolm, Keen-Eyed Navigator+15ⓘ
Tempo Control (lockout lethality)+13.6ⓘ
2 extra turn effects+10ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces4
Synergy pieces1
Combat threats1
Token generators2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.7 → Bracket 4
Consistency92Threats92Interaction87
1.2 above Bracket 3 ceiling (6.5)
0.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Pirate Tribal16 cards
16 pirate creatures detected. Tribal synergies can create powerful board states.
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.