Commander
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence393 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana2
Mana rocks1
Other acceleration3
Tutors1
Draw engines8
Cantrips & burst draw7
Scry & Surveil1
Recursion5
Value engines15
Counterspells4
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate4
Protection2
Two-Color Powerhouse Lands+20ⓘ
Dual & shock lands3
Premium utility lands4
Utility lands12
Taplands8
Basic lands2
7 Combo Families+42ⓘ
Combat Damage Synergy+4ⓘ
Combo pieces7
Synergy pieces10
Win conditions1
Combat threats3
Token generators4
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.1 (Bracket 3)+Game Changers 4→ Bracket 4
Markers
Learn more →✓
Game changers 4
Minimum Bracket 4
✓
2-card combo 7
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Graveyard (Commander)14 cards
This deck uses the graveyard as a primary resource.
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Mill27 cards
27 mill effects. Empty opponent libraries or fuel the graveyard.
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Horror Tribal17 cards
17 horror creatures detected. Tribal synergies can create powerful board states.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.