Commander
7.9±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(526 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (3 groups)+21ⓘ
Tight Curve (72% CMC 0-2)+15ⓘ
Fast mana3
Mana rocks7
Glass Cannon (high ramp, low draw)+-10ⓘ
Tutors7
Draw engines2
Cantrips & burst draw2
Recursion3
Counterspells9
Spot removal7
Artifact/enchantment removal2
Graveyard hate2
Stax & hate1
Protection2
Mana Acceleration (21 sources)+11ⓘ
Two-Color Mana Base (no fixing needed)+9ⓘ
Two-Color Powerhouse Lands (1)+2ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands2
Utility lands4
Taplands4
10 Combo(s) Detected (Consistency: 84%)+64ⓘ
Combo Commander: Kinnan, Bonder Prodigy+15ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces9
Synergy pieces1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Speed93Threats93Interaction86
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Druid Tribal9 cards
9 druid creatures detected. Tribal synergies can create powerful board states.
Combos10 total
- Hullbreaker Horror+Sol Ring
- Kinnan, Bonder Prodigy+Basalt Monolith
- Tidespout Tyrant+Sol Ring
- Valley Floodcaller+Retraction Helix
- Valley Floodcaller+Retraction Helix+Sol Ring
- Valley Floodcaller+Banishing Knack
- Machine God's Effigy+Devoted Druid
- Valley Floodcaller+Banishing Knack+Sol Ring
- Valley Floodcaller+Retraction Helix+Basalt Monolith
- Valley Floodcaller+Banishing Knack+Basalt Monolith