Commander
4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(333 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks9
Treasure generators1
Tutors1
Draw engines3
Cantrips & burst draw3
Recursion1
Counterspells4
Spot removal3
Stax & hate4
Fetchlands1
Dual & shock lands6
Premium utility lands3
Utility lands12
Taplands9
Combat Damage Synergy: 2 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces8
Combat threats2
Clone effects3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Mana base87Consistency79Threats78
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Clones22 cards
22 clone effects. Copy the best threats on the battlefield.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Forced Combat / Goad15 cards
15 forced combat effects. Make opponents attack each other.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.