Commander
7.6±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence550 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (2 groups)+10ⓘ
Heavy Curve (46% CMC 5+)+-10ⓘ
Fast mana6
+9
+7
Mana rocks3
Mana dorks3
Land ramp5
Other acceleration5
Treasure generators2
Other3
Commander Synergy (1 groups)+1ⓘ
Tutors1
+3
Draw engines6
Cantrips & burst draw4
Recursion2
+1
Value engines7
Counterspells5
Spot removal4
+5
+4
Artifact/enchantment removal1
Board wipes2
Protection1
Mana Acceleration (22 sources)+10ⓘ
Fetchlands7
+8
+8
+8
+8
+8
+7
+5
Dual & shock lands6
+6
+6
+6
+5
+5
+5
Premium utility lands4
+6
+6
+5
+5
Utility lands7
+4
+3
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
Basic lands3
+3
+2
+3
Combat Damage Synergy: 2 token doublers, 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (3 groups)+25ⓘ
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces3
Win conditions6
Combat threats6
Token generators2
Clone effects2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.6 → Bracket 4
Threats97Mana base95Speed92
0.6 above Bracket 3 ceiling (7)
1.4 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Tribal (Commander)1 cards
This deck is built around creature type synergies.
Stompy / Big Mana32 cards
32 high-impact creatures. Ramp into massive threats that dominate the board.
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Dragon Tribal25 cards
25 dragon creatures detected. Tribal synergies can create powerful board states.
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History1 snapshot
Grade
Power7.3→7.6+0.3
BracketB4→B4
Vectors
Velocity
91→92
+1
Consistency
46→52
+6
Interaction
71→73
+2
Efficiency
95→95
—
Lethality
96→97
+1
Card Changes
Added (1)
Removed (1)