Arna Redux

6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Commander combat pressure
High confidence(434 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8
Fast mana1
Mana rocks1
Other acceleration1
Treasure generators1
Combat Damage Synergy: token swarm strategy, 1 token doubler, aristocrats engine+25
Tempo Control (lockout lethality)+5.2
1 extra turn effect+5
Win conditions1
Combat threats1
Extra turns1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3
Mana base94Consistency88Threats84

1.7 above Bracket 2 ceiling (4.5)

0.3 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes10 total

Voltron21 cards

21 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Token Strategy14 cards

14 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aggro14 cards

14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.