Commander
No commander provided5.5±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(523 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks9
Other acceleration4
Treasure generators1
Tutors11
Draw engines1
Recursion2
Value engines1
Spot removal2
Graveyard hate2
Stax & hate2
Mana Acceleration (18 sources)+8ⓘ
Fetchlands6
Premium utility lands3
Utility lands2
Taplands7
18 Combo(s) Detected (Consistency: 82%)+100ⓘ
Combo pieces19
Sacrifice outlets1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats97Mana base87Speed82
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Storm17 cards
17 storm synergies. Chain spells for exponential value.
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Artifacts Matter11 cards
11 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Combos18 total
- Retraction Helix+Battered Golem
- Battered Golem+Banishing Knack
- Mirran Spy+Retraction Helix
- Mirran Spy+Banishing Knack
- Baral's Expertise+Naru Meha, Master Wizard
- Teshar, Ancestor's Apostle+Salvager of Ruin+Tormod's Crypt
- Traxos, Scourge of Kroog+Retraction Helix
- Traxos, Scourge of Kroog+Banishing Knack
- Retraction Helix+Steelfin Whale
- Zephyr Scribe+Retraction Helix