Commander
3.4±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(195 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp1
Other acceleration4
Treasure generators3
Other2
Tutors2
Draw engines7
Cantrips & burst draw6
Recursion1
Value engines4
Other1
Spot removal14
Graveyard hate1
Board wipes5
Protection2
Two-Color Powerhouse Lands (2)+5ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands3
Utility lands14
Taplands5
1 Combo Family (1 lines, Consistency: 70%)+21ⓘ
Combat Damage Synergy: token package, 2 haste enablers, aristocrats engine+16ⓘ
Combo pieces2
Synergy pieces3
Win conditions2
Combat threats7
Reanimation1
Group slug1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.4 → Bracket 2
Mana base84Threats78Interaction76
0.4 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aggro17 cards
17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Burn14 cards
14 damage dealers. Burn opponents down with direct damage.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.