Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(430 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks3
Other acceleration1
Tutors4
Draw engines4
Cantrips & burst draw1
Recursion2
Value engines2
Spot removal6
Graveyard hate1
Stax & hate1
Two-Color Powerhouse Lands (3)+12ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands4
Utility lands9
Taplands3
7 Combo(s) Detected (Consistency: 88%)+51ⓘ
Combat Damage Synergy: token swarm strategy, 5 token doublers, 1 extra combat, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
Combo pieces8
Synergy pieces6
Win conditions1
Combat threats4
Sacrifice outlets1
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats98Mana base87Consistency55
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Lifegain25 cards
25 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Ninja Tribal12 cards
12 ninja creatures detected. Tribal synergies can create powerful board states.
Ninjutsu12 cards
12 ninja synergies. Sneak ninjas into combat for devastating triggers.