Commander
6.7±0.4
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(446 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Land ramp9
Other acceleration1
Commander Draw Engine (Thalia and The Gitrog Monster provides card draw)+10ⓘ
Tutors6
Draw engines1
Cantrips & burst draw2
Recursion10
Value engines4
Spot removal8
Artifact/enchantment removal1
Board wipes2
Protection1
Other1
High Land Count (50)+-10ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands1
Utility lands20
Taplands8
3 Combo Families (3 lines, Consistency: 82%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces5
Win conditions3
Combat threats1
Token generators2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats93Mana base87Consistency86
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator20 cards
20 graveyard synergies. Use your graveyard as a second hand.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.