Commander
4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(335 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Mana rocks6
Land ramp1
Other acceleration1
Treasure generators1
Tutors9
Draw engines1
Cantrips & burst draw3
Recursion4
Value engines4
Counterspells4
Spot removal4
Graveyard hate1
Mono-Color Mana Base (no fixing needed)+5ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands12
Taplands4
Basic lands1
Island+20
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Synergy pieces1
Win conditions2
Combat threats2
Token generators4
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Consistency80Mana base70Speed69
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter16 cards
16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Tap / Untap12 cards
12 tap/untap synergies. Generate extra value from activated abilities.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.