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HomeExplore decksCommanders
WRG

Preston Garvey, Minuteman

viapasted list·Updated 46 days ago·8 views·

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Power level

6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence416 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks1
Land ramp7
Other acceleration5
Treasure generators1
Tutors1
Draw engines11
Cantrips & burst draw1
Recursion3
Value engines4
Spot removal5
Board wipes4
Stax & hate2
Protection7
Mana Acceleration+5ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands9
Taplands4
Basic lands3
Combat Damage Synergy: token package, 2 extra combats, 3 haste enablers, 2 evasion enablers, 2 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combo pieces2
Synergy pieces1
Win conditions1
Combat threats4
Token generators3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3

1.2 above Bracket 2 ceiling (5)

0.8 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Voltron13 cards

13 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Legends Matter10 cards

10 legendary synergies. Your legends grow stronger together.

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Enchantress9 cards

9 enchantment synergy cards. Deck rewards you for casting enchantments.

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Combos2 total

  • 2-card combos · 2
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