Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(434 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks9
Other acceleration1
Commander Synergy (1 groups)+5ⓘ
Tutors4
Draw engines5
Cantrips & burst draw3
Recursion1
Value engines3
Counterspells5
Spot removal4
Artifact/enchantment removal1
Board wipes1
Stax & hate8
Protection5
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands2
Utility lands3
Taplands2
2 Combo(s) Detected (Consistency: 92%)+28ⓘ
Commander Synergy (2 groups)+15ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Combo pieces4
Combat threats2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Interaction86Consistency83Mana base80
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes2 total
Voltron14 cards
14 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Enchantress5 cards
5 enchantment synergy cards. Deck rewards you for casting enchantments.