Commander
3.9±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Deterministic combo lines—,
High confidence(214 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Heavy Curve (30% CMC 5+)+-10ⓘ
Mana rocks2
Mana dorks3
Land ramp1
Other acceleration2
Treasure generators1
Commander Draw Engine (Auntie Ool, Cursewretch provides card draw)+10ⓘ
Commander Synergy (1 groups)+1ⓘ
Draw engines7
Cantrips & burst draw3
Recursion4
Value engines8
Other1
Spot removal12
Graveyard hate1
Board wipes6
Stax & hate3
Protection3
Dual & shock lands7
+6
+6
+6
+4
+4
+4
+4
Premium utility lands3
+6
+5
+5
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands8
+2
+2
+2
+2
+2
Basic lands3
+2
+8
+1
7 Combo Families (7 lines, Consistency: 38%)+37ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces12
Synergy pieces5
Combat threats3
Drain effects1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.9 (Bracket 2)+2-card combo→ Bracket 3
Threats88Mana base85Interaction63
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
-1/-1 Counters31 cards
31 -1/-1 counter cards. Weaken and wither opponent creatures.
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Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Proliferate11 cards
11 proliferate effects. Multiply all your counters at once.
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