Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(370 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana1
Draw engines14
Cantrips & burst draw9
Wheels1
Counterspells11
Spot removal9
Board wipes1
Stax & hate3
Protection2
Two-Color Mana Base (no fixing needed)+3ⓘ
Mana Acceleration (12 sources)+2ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands3
Dual & shock lands2
Premium utility lands2
Utility lands4
Taplands2
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combo pieces3
Synergy pieces1
Combat threats1
Token generators3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Interaction91Mana base75Consistency64
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Group Hug12 cards
12 group hug effects. Help everyone while secretly advancing your plan.
Token Strategy7 cards
7 token producers. Go-wide strategies can overwhelm opponents with numbers.