Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(469 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks7
Land ramp8
Draw engines7
Cantrips & burst draw4
Recursion3
Counterspells6
Spot removal4
Board wipes1
Stax & hate1
Protection3
Mana Acceleration (17 sources)+7ⓘ
Fetchlands5
Dual & shock lands9
Premium utility lands2
Utility lands5
3 Combo(s) Detected (Consistency: 40%)+24ⓘ
Combat Damage Synergy: 3 haste enablers, 1 evasion enabler, aristocrats engine+17ⓘ
Commander Synergy (2 groups)+11ⓘ
Combo pieces4
Synergy pieces2
Win conditions4
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Mana base92Threats88Interaction85
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats8 cards
8 sacrifice/death synergies. Drains opponents while generating value from deaths.
+1/+1 Counters7 cards
7 counter synergies. Grow your creatures over time for massive threats.