Commander
No commander provided7.0±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Primary win line:Deterministic combo lines—,
High confidence(479 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks5
Other acceleration3
Treasure generators21
Other2
Tutors1
Draw engines8
Cantrips & burst draw3
Recursion1
Value engines6
Spot removal6
Graveyard hate1
Board wipes2
Stax & hate2
Protection4
Fetchlands4
+8
+8
+8
+7
Dual & shock lands9
+6
+6
+6
+4
+4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+2
+2
+2
Combat Damage Synergy: token swarm strategy, 2 extra combats, 1 haste enabler, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces13
Combat threats1
Drain effects2
Token generators1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Speed91Mana base90Threats88
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Token Strategy35 cards
35 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Treasure30 cards
30 treasure generators. Ramp and artifact synergies in one package.
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Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
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