Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(384 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Fast mana2
Mana dorks2
Land ramp6
Other acceleration2
Treasure generators1
Commander Synergy (1 groups)+12ⓘ
Tutors2
Draw engines9
Cantrips & burst draw2
Scry & Surveil1
Recursion4
Value engines3
Spot removal7
Artifact/enchantment removal2
Board wipes1
Stax & hate1
Protection5
Two-Color Mana Base (no fixing needed)+20ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands2
Taplands1
4 Combo(s) Detected (Consistency: 70%)+34ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces5
Win conditions2
Combat threats2
Sacrifice outlets1
Drain effects2
Token generators7
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats95Mana base75Speed72
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats28 cards
28 sacrifice/death synergies. Drains opponents while generating value from deaths.
Food Matters25 cards
25 food synergy cards. Create, sacrifice, and benefit from Food tokens.
Token Strategy24 cards
24 token producers. Go-wide strategies can overwhelm opponents with numbers.