Karlov - Gain and Drain (Extort)

2.7±0.55
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
Primary win line:Go-wide combat finish
Medium confidence(151 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8
Fast mana1
Other acceleration2
Treasure generators1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.7 → Bracket 1
Threats86Mana base75Consistency43

1.7 above Bracket 0 ceiling (1)

0.3 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Lifegain61 cards

61 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Lifedrain27 cards

27 lifedrain effects. Drain opponents' life while gaining your own.

Go-Wide / Weenies20 cards

20 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.