Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(314 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks1
Other acceleration2
Commander Synergy (1 groups)+3ⓘ
Tutors4
Draw engines7
Cantrips & burst draw2
Recursion4
Value engines3
Spot removal7
Board wipes3
Stax & hate2
Two-Color Powerhouse Lands (2)+7ⓘ
Two-Color Mana Base (no fixing needed)+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands6
Commander Synergy (2 groups)+13ⓘ
Synergy pieces3
Combat threats2
Drain effects2
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 4.6 (Bracket 3)+Game Changers→ Bracket 4
Consistency84Interaction77Mana base75
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Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes6 total
Voltron33 cards
33 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Forced Combat / Goad8 cards
8 forced combat effects. Make opponents attack each other.
Lifegain7 cards
7 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.