Commander
4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(331 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks6
Mana dorks2
Other acceleration3
Treasure generators5
Draw engines4
Cantrips & burst draw3
Recursion4
Spot removal3
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands11
Taplands11
Basic lands1
Island+9
Combat Damage Synergy: token package, 1 haste enabler, 6 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces20
Win conditions1
Combat threats2
Sacrifice outlets1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Threats91Consistency89Mana base79
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy35 cards
35 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter35 cards
35 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm14 cards
14 storm synergies. Chain spells for exponential value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.