Commander
4.9±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(330 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (58% CMC 5+)+-10ⓘ
Other acceleration2
Treasure generators2
Low Land Count (32/35)+-8ⓘ
Tutors1
Draw engines5
Cantrips & burst draw9
Recursion2
Counterspells1
Spot removal9
Board wipes4
Stax & hate2
Two-Color Mana Base (no fixing needed)+22ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Low Land Count (32/35)+-8ⓘ
Dual & shock lands4
Premium utility lands1
Utility lands4
Taplands3
Combat Damage Synergy: 3 extra combats, 2 haste enablers, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combo pieces3
Synergy pieces7
Win conditions10
Combat threats2
Drain effects3
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 3
Threats89Consistency80Interaction78
0.4 above Bracket 2 ceiling (4.5)
1.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Graveyard/Reanimator7 cards
7 graveyard synergies. Use your graveyard as a second hand.
Voltron7 cards
7 equipment/auras. Stack these on your commander for one-shot commander damage kills.